Conveying reassurance in mobile user experience
I can see it breathing out of the corner of my eye, pulsing with a rhythmical glow to assure me it is alive, connected and ready. The glow captures a small amount of my sub-conscious attention as it sits there on the corner of my desk, ensuring the bond is maintained between us, reassuring […]
Archives: Sharp SL5000D
In this 2002 article from the PMN archives, Marek Pawlowski and Sandra Vogel look at the Sharp SL5000D, a mobile device which, with the benefit of hindsight, foretold much of what was to come in the next 7 years. With its slide-out QWERTY keyboard, open Linux OS and Trolltech’s Qtopia UI and applications platform, […]
MEX Inspirations for 1st July 2009
Brandhorst Museum, Munich
The exterior of the new Brandhorst Museum in Munich, Germany is constructed from 36,000 vertically fixed ceramic rods in 23 different colours. They are grouped in 3 themes of colour and tonality, creating a stunning visual effect which differs depending on which angle the building is viewed from. The building provides […]
Stat Spot: iPhone accidental damage rates
12%
12% of iPhone users experience device failure due to ‘accidental damage’ in the first year, an unusually high figure which has been attributed to the slippery nature of the handset casing and its smooth form factor. However, failure due to manufacturing fault is significantly lower in the iPhone than in other smartphones such as […]
Stat Spot: Smartphone failure rates
x2
Users of Blackberry devices are twice as likely to experience device failure due to a manufacturing issue within the first year as users of iPhones. 11.9% of Blackberry users report a problem in the first 12 months, compared with just 5.6% of iPhone users. However, a worryingly high 16.2% of Palm Treo owners […]
Archives: Ulrich Skrypalle, Head of Design, Siemens (September 1999)
In September 1999, Ulrich Skrypalle was the Head of Design at Siemens, spearheading the company’s efforts to refine its products to meet differing lifestyle requirements. He was also the winner of the 1998 CeBit design prize, awarded for his work on the Siemens SL10 mobile telephone. I spoke with him following the Siemens […]
Touch, feel, inspire and sustain
What does quality feel like? If you held two versions of the same mobile phone in each hand, one coated in basic, smooth plastic and the other finished with a texture, which would feel more desirable?
A missed opportunity - differentiating through tactility
The tactile experience of mobile devices has been a quiet art for many […]
MEX Inspirations for 23rd June 2009
Discovering the Chiaroscuro of Mobile
Rachel Hinman of Adaptive Path expands on one of this year’s MEX themes by calling into question the very concept of mobile applications. In this inspiring article, she looks for historical precedent in Renaissance art and explores whether the next generation of mobile services will be as different from today’s […]
Stat Spot: Price distribution in the iPhone app store
-13.5%
The number of applications priced at USD 0.99 in the iPhone App Store ‘Top 100′ fell by 13.5% in May 2009.
Source: Distimo
Stat Spot: The effect of raising price in the iPhone app store
Top 20
On 10th May, the price of the iBeer application in the iPhone App Store was increased from USD 0.99 to USD 1.99. Over the following couple of weeks, its ranking fell from a top 20 position to around 70th.
Source: Distimo

