Pathway #4: Enriching UX with 3D & visual depth
CategoryWelcoming Immersion as a MEX Pathway sponsor
Immersion is one of the longest-standing sponsors at MEX, first participating in 2007 and returning every year since to support the MEX community. It is a great pleasure to welcome them back to MEX in May 2011 as a Pathway sponsor and to reco…
Glassless 3D on the iPhone
The Engineering Human Computer Interaction (EHCI) group at the Grenoble Informatics Laboratory (LIG) in France has developed a system for creating 3D effects on the iPhone without the need for special glasses. The team used the front facing c…
The reality of glassless 3D
LG’s 3D device was the most frequently cited answer to that obligatory Mobile World Congress question: “Have you seen anything interesting?” Its real impact over the long term may be limited, but it was the most tangible expression of ‘new te…
3D technology arrives, experiences remain elusive
LG’s new Android device with a glassless 3D display and stereoscopic 3D camera is the most obvious and tangible sign of technological advancement in handset portfolios at MWC. However, it is very much a technical innovation and is yet to enable a…
Nokia Beta Labs trials new ‘Bubbles’ UI concept
The application displays missed calls, new messages and a range of other functions as bubbles floating on the unlock screen. To jump directly into the relevant action, the user drags the bubble onto the unlock symbol. Other bubbles include t…
3D, fashion and the flat screen paradox
One of the insights already resulting from the MEX community’s work on Pathway #4 (‘Identify ways 3D can enrich the user experience with visual depth‘) is that the flat displays typically found on mobile devices are often a counter-intuitive way t…
Projection + augmented reality opportunities in fashion
Fubiz just featured this fun short, in which a group of girls virtually “try on” dresses found on Google Images by projecting them onto each other. The video was made by Wieden + Kennedy Tokyo for a Google ad campaign.
For me, the video captur…
360 degree filming – an opportunity for an immersive 3D experience
On Tuesday at MEX’s winter 2010 event there was some animated discussion about the role of 3D in mobile UX. Some participants believed that 3D has not yet reached its full potential. A detailed write-up of this conversation, which relates to MEX…