Begin typing your search above and press return to search. Press Esc to cancel.

design thinking

Tag

Design Talk 28. Roger Andersson Reimer, co-founder, TOPP; multi-touchpoint design

Roger Andersson Reimer, co-founder and UX Director of Swedish design agency TOPP, talks to Marek Pawlowski, founder of MEX, about multi-touchpoint experience design. The discussion includes TOPP’s emergence from the history of TAT and Blackberry, their work on wearables for Samsung and Pins Collective, design tools for next generation distributed experiences and the roots of Roger’s design education.

On this edition

0
Sennep’s playful exploration of digital design materials

Read more

Sennep’s playful exploration of digital design materials

Part of a new MEX series highlighting compelling case studies which catch our eye.  Follow @mexfeed or by signing-up for the weekly email newsletter.

Seeds is where design agency Sennep experiments with digital materials, from animated typography to playful exercises in motion graphics.  They’re beautiful and engaging, as well as providing insight into the creative team’s thinking.

Each Seed is available for publication exploration. In some, there is a direct and obvious link with subse…

0
Most popular design podcasts of 2016

Read more

Most popular design podcasts of 2016

When Alex, Patrizia and I launched the MEX podcast in February 2016, we begun with a notion: an ongoing conversation with our diverse community about how to design better digital experiences.  However, we could not have anticipated it would lead to such a wealth of interesting guests, themes and explorations.

In 11 months we have:

  1. Published 25 episodes and over 27 hours of design discussion to listeners in 66 countries
  2. Interviewed 18 pioneering design thinkers with a broad range of…
0
Principles for natively neighbourly multi-touchpoint experience design

Read more

Principles for natively neighbourly multi-touchpoint experience design

If you listen to tech podcasts, you’ll likely already be familiar with curse of the keyword.  When a presenter says ‘Ok Google’ or ‘Hey Siri’ on their podcast, thousands of listeners’ devices all over the world automatically initiate a search.  It has been especially prevalent in 2016, as frequent updates to Google, Apple and Amazon’s voice assistants have provided commentators with plenty of opportunities to talk about these products.

I recently experienced the perfect storm when a podcas…

3
Most popular user experience articles of 2016

Read more

Most popular user experience articles of 2016

One thing became clear from compiling these rankings of the most popular content on mobileuserexperience.com: digital experience design encompasses an ever broader constituency, from pioneers of artificial intelligence and virtual reality to those at the forefront of new user research techniques.  Of course, we expect these patterns to inform the direction of the MEX initiative – from our conferences to consulting – in 2017, along with a few little surprises we’re working on.

Top 11 by uniqu…
0

Design Talk 8. Innovation’s many guises; Ramona Liberoff, CEO, Spring Accelerator

Starting with the theme of ‘Innovation has many guises’, co-hosts Marek Pawlowski and Alex Guest sit down for a discussion with Ramona Liberoff, CEO of the Spring Accelerator.  Spring supports businesses which could have a transformative effect on the lives on adolescent girls, particularly in areas such as East Africa and South Asia.  It is backed by both the British and American development agencies, UKAID and USAID, as well as the Nike Foundation.  In addition to discussing Ramona’s own ca…

0
User experience principles for robots & IoT

Read more

User experience principles for robots & IoT

As connected objects and machines gain autonomous movement, the designers crafting these experiences must consider the implications of their work.  Once a digital entity is able to take action outside the virtual sphere and capable of affecting the physical world, will new design techniques be required?  The consequences of a misplaced icon in an app may range from aesthetic displeasure to poor conversion rates, but the consequences of a robot or connected car behaving in an unexpected way ar…

0
Speakers & themes for MEX/16

Read more

Speakers & themes for MEX/16

12th – 13th October, London

The programme for MEX/16 examines a future four years from now and asks:

What are the new strategies and design methods to translate customer insight into next generation digital experiences?

The question transcends product categories, from smartphones to wearables, and industry verticals, from device manufacturers to design agencies. It is set in a future we know is coming: where digital industry must concern itself with artificial intelligence, multi-sensory i…

0
Acquisitions & long-term growth strategies for design agencies

Read more

Acquisitions & long-term growth strategies for design agencies

(Update February 2017: I’m gradually appending M&A transactions since this article was published, listed as comments at the bottom of the page. There have been at least 13 in the 17 months since first publication – feel free to add your own.)

User-centred design is becoming a magnet for capital investment. Traditional consulting firms are acquiring design agencies as strategic assets, venture capital firms are appointing partners with design backgrounds and big brands are acqui-hiring desi…

16