September 2010
SonyEricsson LiveView splits mobile UX across 2 devices
The focus of multi-screen user experiences, where different elements of a service are delivered across a number of displays, has traditionally been on using a handheld device to share content to a larger, fixed screen. However, Sony Ericsson’…
Star Wars could drive 3D
George Lucas, creator of Star Wars, has announced the films will be re-released in 3D versions, starting with episode 1, The Phantom Menace, in 2012. The move may help to spur the adoption of 3D viewing devices, including forthcoming mobile produ…
Meet the speakers: Mark Muenchinger, Product Designer, Deutsche Telekom
Mark will be contributing to Pathway #6 at the next MEX, where the challenge is to: ‘Inspire new form factors and counter the trend towards ubiquity of the slate‘.
We asked him to the introduce himself and here’s what he said: “I have been fort…
Shape-shifting mobile handsets
Giles Colborne, MEX alumnus and Managing Director of CX Partners, sent this link to a fascinating TED Talk on shape-shifting mobile handsets.
In this 4 minute video, PhD student Fabian Hemmert shows 3 prototype ways in which mobile phones may b…
Creating 3D drawings with the iPhone
GD3D is an interesting experimental application for the iPhone, using a combination of multi-touch, compass, GPS and gyroscope input to create 3D drawings.
Users draw lines on the screen while at the same time moving the device through 3D space…
MEX Pathway #6: Inspire new form factors and counter the trend towards ubiquity of the slate
- How can we derive inspiration for new form factors from improved understanding of lifestyles, materials, other industries and the natural world?
- Will the form factors and interaction mecha…
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MEX Pathway #5: Create best practice for the user experience of mobile health services
- How will the user experience differ across customer-prescribed, doctor-prescribed and co-operative mobile health scenarios?
- What techniques can we use to convey the implicit trust and reli…
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MEX Pathway #4: Identify ways 3D can enrich the user experience with visual depth
- How does perception of visual depth vary across implementations of 3D technology?
- What does 3D enable beyond today’s cliche of the spinning cube UI design?
- Wil…
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