Design Talk 32. Death in VR; Paula Ceballos, experience designer


Death remains one of the subjects we find hardest to address. Paula Ceballos, co-creator of When We Die, talks to MEX founder Marek Pawlowski about her attempts to create a safe space – in virtual reality – where people can come to terms with their own mortality. After the usual show and tell, where Paula has some thought provoking examples, we talk about the experience design challenges of the When We Die project, her participation in NYU’s ITP programme and what might come next in her career. Marek also has an announcement about MEX Jobs, a new service for the MEX community. Get in touch with feedback and questions @mexfeed on Twitter or email designtalk@mobileuserexperience.com.

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On this edition

"Art has always been a way to start conversations. Now digital tools are putting new creative possibilities at our fingertips." Paula Ceballos, experience designer & co-creator of When We Die Episode 32, MEX Design Talk podcast

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"We took a conscious decision not to seek a photo realistic VR experience, because the technology just isn't there...yet." Paula Ceballos, experience designer & co-creator of When We Die Episode 32, MEX Design Talk podcast

About MEX Design Talk & how to get in touch

The podcast for the MEX community, interviewing UX pioneers, exploring emerging technologies, user behaviour and how to design better digital experiences.

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  • Jukedeck, for the artificial intelligence engine which provided the music

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