MEX alumnus Dominic Sebastian shared this intriguing video from Everywear in Korea. The designers used a Kinect 3D camera to sense how the surface of a spandex sheet changed when touched by the user. A projector was then used in near real time to make it appear as if water colour paint was being applied to the sheet in response to the users’ touch.
It picks up on several of the MEX Pathways: combining multiple touchpoints to create experiences greater than the sum of their parts (#2), the use of 3D and visual depth to enhance experience (#4) and the quiet design principles of Pathway #13.
How might digital interactions change when they are able to sense to depth and pressure of the touch applied to the screen?