Pathway #4: Enriching UX with 3D & visual depth
CategoryMeet the speakers: Jukka Kaartinen, Creative Director, Mahtava & Innovation Lead, Intel & Nokia Joint Innovation Center
Jukka is contributing to Pathway #4 at the next MEX on 30 Nov – 01 Dec 2010, entitled: ‘Identify ways 3D can enrich the user experience with visual depth‘.
Jukka’s background is as a visual designer and game developer. In addition to his role …
Open innovation in 3D control
A recent article in the innovation and trends blog PSFK highlighted one of the growing numbers of Microsoft Kinect hacks that have been emerging since the gesture-based XBox controller was released earlier this month. As you can see in the video …
3D on mobile, today
Designers are finding ever more creative ways to explore 3D interfaces using today’s mobile devices, pushing the boundaries of illusion and current technology in an attempt to simulate visual depth. David Young, of BMW Group’s DesignWorks unit, h…
iPad as a 3D input device
This video of Karl D. D. Willis’ Beautiful Modeler application highlights an important question about the use of 3D and visual depth in interface design: how can you manipulate 3D objects using 2D input mechanisms?
The first step in Willis’…
Meet the speakers: Jason DaPonte, Managing Director, The Swarm
Jason is contributing to both Pathway #2 and #4 at the next MEX. His session will focus on how the user experience of story-telling on mobile devices might change as it becomes possible to drive multi-screen experiences from a single device and a…
Video showing Toshiba’s glass-less 3D displays
Consumer research consistently finds glasses are one of the main barriers to adoption of 3D displays. The inconvenience of having to find the glasses, potential discomfort of wearing them for long periods and the strange social dynamic they creat…
Virtual 3D typography and iPad light painting
Andrew Muir Wood, MEX alumnus and also a speaker (read his blog here) at the next MEX on 30 Nov – 01 Dec, introduced me to the topic of light painting recently. For those who haven’t heard of this technique, it involves taking long photographic e…
Movidius highlights complete 3D UX
3D on mobile devices is about more than just display technology. A good 3D user experience requires input technologies and content creation tools to advance in parallel with the screen.
For instance, new ways of navigating visual depth on mobi…