Designing for a single user at any one time has been a tenant of digital interface design since the first computing devices emerged. However, the proliferation of large touchscreen devices, has given rise to a new use case, where multiple users try to interact simultaneously with the same device. Almost as soon as the iPad arrived, users could be observed placing a device between them on coffee shop tables and sharing their digital experience. In Pathway #3, MEX looks at how user experience design changes when creating simultaneous multi-person user interfaces (SMUIs). Kate Ho of Interface3, who leads this Pathway at MEX, has recently launched an iPad game specifically designed to be played by 4 children simultaneously. Constantly rotating visual elements and ‘home zones’ in each corner of the screen are some of the techniques employed to achieve this. There’s a video here or it is in the App Store.

Marek Pawlowski

Marek Pawlowski is the founder of MEX. Since 1995, he has focused the MEX business on helping digital industries to develop better, more profitable products through improved understanding of user behaviour with mobile devices and wireless networks. MEX is best known for its events, research and consulting, which balance commercial, technical and user insights to define the future of mobile user experience.

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