MEX Pathway #4: Identify ways 3D can enrich the user experience with visual depth


  1. How does perception of visual depth vary across implementations of 3D technology?
  2. What does 3D enable beyond today’s cliche of the spinning cube UI design?
  3. Will the ability to represent visual depth in interfaces better reflect our natural, multi-dimensional brain processes?
  4. Is the ability to display visual depth only part of the answer – do we also need 3D input mechanisms?

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