At the conclusion of the conference, I chose three words to encapsulate the
discussions which had emerged from two days of debate and insight.

Understanding

Enhancing the user experience starts with understanding customers as individuals. A
first step in this direction is improved segmentation, but this is only part of the story:
the ultimate goal is to provide users with a mobile service they feel has been designed
for them as an individual.

A significant part of this process is recognising that the mobile industry will never be
able to provide ‘off-the-shelf’ solutions which meet the needs of all its customers, all
of the time. Instead it must allow users to take greater control of their own experience
through customisation and personalisation.

Context

Understanding users is complicated by their constantly changing context. Context is
defined by myriad factors: location, time constraints, financial needs, external
distractions, brand affinities and ‘mission’ (e.g. work assignment, socialising,
travelling etc…)

Handsets, software interfaces and services must evolve from an application-centric
model to a task-based approach. User’s think in tasks rather than technology silos and
the structure of the mobile industry’s offerings must reflect this.

Delight

In a market this competitive, being good at technology simply isn’t enough.
Companies must provide an exceptional experience to succeed.

As the scope of mobile telecoms expands to incorporate the functions of many other
industries – from consumer electronics to payment cards – it must prove mobility can
add something unique and will find itself measured against a whole new set of
benchmarks from outside the traditional field of competitors.

PMN will also publish a full report after the event, including the presentations from the conference. It is priced at GBP 395 + VAT. If you’d like to register to receive a copy, please send an email to subs@pmn.co.uk and we’ll be in touch as soon as it’s ready for purchase.

Marek Pawlowski

Marek Pawlowski is the founder of MEX. Since 1995, he has focused the MEX business on helping digital industries to develop better, more profitable products through improved understanding of user behaviour with mobile devices and wireless networks. MEX is best known for its events, research and consulting, which balance commercial, technical and user insights to define the future of mobile user experience.

Recent Posts

Design Talk 80. Digitally sustainable; Mirren Fischer, Founder, Brilliant Product Design

Mirren Fischer is someone who finds herself at the confluence of some really big challenges:…

5 years ago

Design Talk 79. Our future towns; Dan Phillips, Royal College of Art

Poetry and place...listening and lockdowns... Dan Phillips, who led the Royal College of Art's (RCA)…

5 years ago

Design Talk 78. Mark Baldino, co-founder, Fuzzy Math

Mark Baldino's path to co-founding a Chicago-based design agency wends its way from a degree…

5 years ago

Design Talk 77. Paul Campbell, Chief Product Officer, Centaur Robotics

Paul Campbell, a former chief designer at Ford, is now re-imagining the wheelchair at Centaur…

6 years ago

Interaction unintended

Opening the oven released a cloud of steam. I should have been expecting it. It's…

6 years ago

Design Talk 76. Placeful computing; Jared Ficklin, Chief Creative Technologist & founding partner, argodesign

Jared Ficklin's approach of 'think by making' has led him to produce remarkable digital design…

6 years ago