Combining small screens for simultaneous collaboration

16 years ago

The emerging trend for interfaces which allow two or more people to interact with the same display at the same…

Gaming with simultaneous, multi-person touch

16 years ago

Game developers are continuing to experiment with interfaces which allow two or more people to interact with the same device…

Music and finger painting with simultaneous, multi-person interface

16 years ago

Singing Fingers provides a great example of how multiple people can use the same touchscreen simultaneously to create a different…

Meet the speakers: Jason DaPonte, Managing Director, The Swarm

16 years ago

Jason is contributing to both Pathway #2 and #4 at the next MEX. His session will focus on how the…

Video showing Toshiba’s glass-less 3D displays

16 years ago

Consumer research consistently finds glasses are one of the main barriers to adoption of 3D displays. The inconvenience of having…

Virtual 3D typography and iPad light painting

16 years ago

Andrew Muir Wood, MEX alumnus and also a speaker (read his blog here) at the next MEX on 30 Nov…

Network capacity crunch and the impact on UX

16 years ago

Growth in the proportion of mobile network capacity used by data services is accelerating. According to Ericsson, a crossover point…

Mobile driving other digital experiences, hitting print media

16 years ago

MEX alumnus and 2010 MEX Awards judge David Marutiak sent in a link to a user study by Orange on…

Meet the speakers: Bryan Rieger, Partner, Yiibu

16 years ago

Bryan will be contributing to Pathway #1 at the next MEX, where the challenge is to: 'Define more efficient user…

Movidius highlights complete 3D UX

16 years ago

3D on mobile devices is about more than just display technology. A good 3D user experience requires input technologies and…