Tim Burrell-Saward is working at the frontier of experience design, where the digital and physical dimensions combine in surprising, delightful ways. In this conversation with MEX founder Marek Pawlowski, Tim talks about his journey from lighting design and architecture to working at start-up company Sensible Object on a fascinating multi-touchpoint game called Beasts of Balance. The discussion ranges from the democratisation of hardware prototyping to the challenges of user research in hybrid digital / physical experiences. Get in touch with feedback and questions @mexfeed on Twitter or email designtalk@mobileuserexperience.com.
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The podcast for the MEX community, interviewing UX pioneers, exploring emerging technologies, user behaviour and how to design better digital experiences.
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