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Add your feedback for Pathway #1 here.
One of the pain points that we'll still have when it comes to LTE is the limited number of simultaneous users on a given cell sector/site. Although the numbers increase over UMTS, the longer holding times for users downloading more or viewing more or just interacting more will still cause conflicts in neighborhoods or apartments, etc.
Intermediate interactivity (ala AJAX principles) helps keep the user busy in some scenarios, but doesn't help in streaming scenarios, etc.
Aside from streaming, are there particular types of application which cause the most problems in this environment?
How do you typically fix it at Vodafone? Adding more capacity to the cell, trying to throttle usage by the heaviest users?