design

Design Talk 41. UX of iPhone X; Steve Litchfield, producer, The Phones Show

Just how significant are the user experience changes in iPhone X and what hints do they give us about the…

9 years ago

Drones: product or service?

It was news to me, certainly, that a drone maker like DJI would be responsible for geofencing its products to…

9 years ago

Design principles for digital presence

If we were sitting opposite each other, how many different ways might you evaluate my level of attentiveness to our…

9 years ago

Design Talk 35. Wearable health; Christian Lindholm, CEO, Koru

Christian Lindholm, a pioneer of mobile experience design, has his sights set on enabling a new generation of wearables for…

9 years ago

Exploring mortality in virtual reality

Part of MEX Inspirations, an ongoing series exploring tangents and their relationship to better experience design. Could virtual reality help humans…

9 years ago

Smartphones moved by machines

Now that Sharp is controlled by Foxconn - the company which quietly makes many of the world’s smartphones - it…

9 years ago

Video: Jonny Burch’s #mexsession on the surprisingly complex art of ‘cool’ design

'Cool' is one of those complex, over-used terms often aspired to by experience designers but rarely delivered. Jonny Burch, at…

10 years ago

Losing one’s self in selfie moments

Part of Friday Inspirations, an ongoing MEX series exploring tangents and their relationship to better experience design. Two rather different sources have…

10 years ago