haptics
TagPaul Bennun & Nicky Birch’s #mexsession on audio design in mobile UX
Paul Bennun and Nicky Birch came to MEX in March 2013 to share their insight into building audio experiences for mobile devices. They discuss lessons learned creating Papa Sangre, a game with no visual elements, but where the user explores a 3D wo…
Experiencing the Apple Watch at retail
The Apple Watch occupied about 20 times more floorspace than the new MacBook when I visited the company’s Regent Street store in April 2015. The Watch’s display units stretch the full width of the store and are the first things a customer sees upo…
Multi-sensory UIs need multi-sensory designers
Until recently, design focus has been primarily on screen-based experiences. But there is a growing distemper with this ‘pictures under glass’ mentality. More meaningful, human interactions can be achieved when additional senses are engaged. Altho…