Part of a new MEX series highlighting compelling case studies which catch our eye. Follow @mexfeed or by signing-up for the weekly email newsletter.
Yibu, a FrogLabs project, is a multi-touchpoint experience which combines five wooden toys, sensors and an iPad into a game played out in physical space.
“The initial point of the project was how do we transform sensors into something playful. Normally we look at sensors as something which give you numbers or graphs. In order to make it understandable, more meaningful for kids, we decided to transform simple numbers into stories…” –Â Simone Redaudengo
We’ve chosen it as the MEX case study of the week because it beautifully embodies a concept we value: the creative potential of intersections:
The rationale for conducting such a project within Frog, under the auspices of its own lab initiative rather than for a specific client, is also interesting. It speaks to the value of giving skills development – such as the designers’ experiments with sensors – a tangible focus. It is arguably the most effective way to motivate team members to learn about new technology, while remaining grounded in the principles of user-centred design.
Thanks to Frog for sharing their findings and dedicating the time to produce a concise, articulate video of the work.
Part of a new MEX series highlighting compelling case studies which catch our eye. Follow @mexfeed or by signing-up for the weekly email newsletter.
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