Pathway #12: Brain processes
CategoryDesign principles for digital presence
If we were sitting opposite each other, how many different ways might you evaluate my level of attentiveness to our conversation? You might consider:
- Am I looking at you or out of the window?
- Am I leaning forwards or sitting back?
- Di…
UX risks in Google’s new multi-touchpoint visual responses
Google Home, the speaker embedded with the company’s voice assistant, will soon be able to display results on nearby TVs and phones. It provides a significant new mainstream example of how multi-touchpoint experience design enables digital interac…
Digital exploration seeks an emotional rather than a logical outcome
Video: James Deakin’s #mexsession explores digital dieting & the 6th sense
Tapping a worldwide study looking at trends in digital user behaviour, James Deakin of Fjord talks about:
- The emerging need for digital dieting
- The sixth sense we are given by technology
- How experience quality is shaped by smoothing …
Google’s wandering, inevitable path to ambient augmentation
Would you like to explore a tangent? It concerns chickens, antiques and the future of ambient augmentation.
About twice a week I like to buy eggs from a local farm. It is a walk of a few miles, along a country road at first and then across fields…
Design Talk 30. Ruby Steel, Smart Design
Ruby Steel’s path in design has been characterised by her interest in multi-sensory experiences and finding ways to help people overcome impairments. Recently, she appeared in the BBC television series ‘The Big Life Fix‘ as part of a team of desig…
Sound & tactility are as important to a brand’s identity as appearance
Why are these mobile interactions from Apple, Blackberry, Nokia & Huawei memorable?
Small moments of interaction design have disproportionate power to define the overall user experience.
Consider pinch to zoom. There was a time when it was novel, now it is innate. The speed at which it has become part of human behaviour tells …