Pathway #12: Brain processes
CategoryDesign Talk 13. Frameworks for UX; Abhishek Gupta, UX Director, Lumosity
Understanding user behaviour and translating what we learn into actionable insights is the core of experience design. Host Marek Pawlowski is joined on the show by Ahbishek Gupta, UX Director at Lumosity and a practitioner with a strong personal …
Design Talk 12. Virtual, augmented & mixed reality; Greg Taylor, General Manager of Tigerspike Next
What will the experience feel like for the first users of virtual, augmented and mixed reality? How might designers prepare for this new, multi-dimensional digital canvas? Hosts Marek Pawlowski and Alex Guest discuss with Greg Taylor, General Man…
Funding for UX from Innovate UK
There are several user experience-focused funding and development opportunities running in H1 2015 which will be of interest to the MEX community. Two are themed around the idea of ‘Better interactions between people and machines’, such as ways o…
Robots & digital actors as the new frontier for experience design
Is a new category of digital products emerging, defined by their ability to create physical change in the world, as opposed to the purely virtual outcomes we currently associate with digital experiences?
There are many products which fit this d…
User story: Slide. To. Unlock?
The family was sitting in the dimly lit dining room of a rural pub. Phones had been noticeably absent during a weekend of walking, biking and hearty dinners inspired by the arrival of autumn. However, the party was preparing to disband and c…
Google Glass is a welcome experiment in bad user experience
Google Glass remains confined to a small niche of customers because the technology is unreliable, the features unappealing for most users and the price too high. In time, technological progress will solve issues of reliability and price, but f…
Local Lego answers creative industry challenges
Improvement requires change, whether that happens gradually through iteration or in big leaps through sudden sparks of creativity. This is true of improving anything, from companies to individual products. It’s something I think about a lot in…
A switch too far
…I had to constantly switch between two completely different UIs, two completely different user experiences. I had to go through a mental context switch… — Taylor Martin, Pocketnow
Taylor Martin of Pocketnow describes the counter-intuitive…