Pathway #2: Multi-screens from a single device
CategoryMEX Sessions: Dale Herigstad on spatial interface design
Dale Herigstad came to MEX in September 2012 and opened the event with a talk that challenged participants to think differently about spatial relationships in digital interfaces. Winner of 4 Emmy Awards, Dale’s 30 year background in motion pic…
Designing beyond individual product boundaries
In the future, how a digital product interacts with others will be the most significant factor determining its success. This is the coming generation of Neighbourly Computing.
Designed within individual product boundaries
What we understand…
MEX Sessions: Ivo Weevers on multi-touchpoint design
Ivo Weevers participated at MEX in September 2012, talking about the challenges of multi-touchpoint design strategy and sharing his lessons from building Ubuntu’s experience across phone, tablet and PC.
Mobile user experience tales of 2012
Are you sitting comfortably? Then I’ll begin.
Strip away the hype and the last twelve months in mobile is a simple tale: bigger screens and faster processors.
It was a year in which ‘new’ products were characterised by incremental improveme…
Place to entity to individual
Unusually for the UK, this builders’ van advertises the names and individual mobile numbers of the 3 tradesmen who comprise the company, in addition to the standard expectations of company name, skills, location and fixed line telephone number…
Multi-tasking is illusory
There is a billboard covering a building outside London’s Kings Cross Station. It proclaims: “Multi window: do two things at once.”
The product is the Samsung Galaxy Note II LTE. The feature it describes is the ability, in certain apps, t…
Reporting the future of mobile UX from MEX 2012
The 11th international MEX set out to define best practice and create new ideas in 6 Pathways – Diffusion, Concurrency, Sensation, Context, Clarity and Speed – each focused on a specific aspect of mobile user experience.
Exploration of thes…
Multi-touchpoint content isn’t yet primetime
The first generation of multi-touchpoint digital experiences has been about sharing content between screens. Apple’s AirPlay, for instance, allows users to send a video from their iPhone to an Apple TV-equipped big screen display. In Pathway #2,…