Pathway #4: Enriching UX with 3D & visual depth

Glassless 3D on the iPhone

The Engineering Human Computer Interaction (EHCI) group at the Grenoble Informatics Laboratory (LIG) in France has developed a system for…

15 years ago

The reality of glassless 3D

LG's 3D device was the most frequently cited answer to that obligatory Mobile World Congress question: "Have you seen anything…

16 years ago

3D technology arrives, experiences remain elusive

LG's new Android device with a glassless 3D display and stereoscopic 3D camera is the most obvious and tangible sign…

16 years ago

Nokia Beta Labs trials new ‘Bubbles’ UI concept

The application displays missed calls, new messages and a range of other functions as bubbles floating on the unlock screen.…

16 years ago

3D, fashion and the flat screen paradox

One of the insights already resulting from the MEX community's work on Pathway #4 ('Identify ways 3D can enrich the…

16 years ago

Projection + augmented reality opportunities in fashion

Fubiz just featured this fun short, in which a group of girls virtually "try on" dresses found on Google Images…

16 years ago

360 degree filming – an opportunity for an immersive 3D experience

On Tuesday at MEX's winter 2010 event there was some animated discussion about the role of 3D in mobile UX.…

16 years ago