Pathway #4: Enriching UX with 3D & visual depth

Projection + augmented reality opportunities in fashion

Fubiz just featured this fun short, in which a group of girls virtually "try on" dresses found on Google Images…

16 years ago

360 degree filming – an opportunity for an immersive 3D experience

On Tuesday at MEX's winter 2010 event there was some animated discussion about the role of 3D in mobile UX.…

16 years ago

Open innovation in 3D control

A recent article in the innovation and trends blog PSFK highlighted one of the growing numbers of Microsoft Kinect hacks…

16 years ago

3D on mobile, today

Designers are finding ever more creative ways to explore 3D interfaces using today's mobile devices, pushing the boundaries of illusion…

16 years ago

iPad as a 3D input device

This video of Karl D. D. Willis' Beautiful Modeler application highlights an important question about the use of 3D and…

16 years ago

Meet the speakers: Jason DaPonte, Managing Director, The Swarm

Jason is contributing to both Pathway #2 and #4 at the next MEX. His session will focus on how the…

16 years ago

Video showing Toshiba’s glass-less 3D displays

Consumer research consistently finds glasses are one of the main barriers to adoption of 3D displays. The inconvenience of having…

16 years ago

Virtual 3D typography and iPad light painting

Andrew Muir Wood, MEX alumnus and also a speaker (read his blog here) at the next MEX on 30 Nov…

16 years ago

Movidius highlights complete 3D UX

3D on mobile devices is about more than just display technology. A good 3D user experience requires input technologies and…

16 years ago