Pathway #4: Enriching UX with 3D & visual depth

Searching for new UI metaphors

There were few visual interface developments which stood out at Mobile World Congress, not least because the small application developers…

15 years ago

Touch, painting and depth

SOAK from everyware.kr on Vimeo. MEX alumnus Dominic Sebastian shared this intriguing video from Everywear in Korea. The designers used…

15 years ago

Content dominates 3D UX for DoCoMo, Orange, Disney

We've been looking at how 3D and visual depth can enhance the mobile user experience for some time now as…

15 years ago

MEX Notes: LG Optimus 3D review – Engadget

Source article: LG Optimus 3D review - EngadgetMEX note: Engadget's review of the LG Optimus 3D is consistent with most…

15 years ago

Nintendo fails to inspire consumer interest in 3D

Nintendo's recent financial results were poor. There are a number of factors contributing to this decline, but chief among them…

15 years ago

MEX Notes: Apple seeks patents for 3D and 'physics metaphor' gesture controls

Apple seeks patents for 3D and 'physics metaphor' gesture controls - One of the insights resulting from MEX Pathway #4…

15 years ago

Connected Creativity

Jason DaPonte of The Swarm, who is leading Pathway #2 at MEX on 4th/5th May 2011, was recently involved in…

15 years ago