May 2014
- MEX14
- Opinions, ideas and new thinking
- Pathway #2: Multi-screens from a single device
- Pathway #3: Multi-person simultaneous UIs
- Pathway #6: Thinking outside the slate
- Pathway #9: Audible dimension
Effective cross-modal input pairings
Cross-modal input thrives when discrete and continuous modes are paired. For instance, precise touchscreen input and the analogue feel..
Trusting the digital filters in front of our eyes
We do not see what we see, we see who we are. Seeing is never a passive act, the mind introduces filters which alter our perception. P..
It’s not about you: why Beats caught Apple’s eye
I don’t like Beats as brand, nor do most of the people I know. They make garish products which lack technical sophistication and cost..
Liberate your UI from the frame
User interface design for personal digital devices has always been 2D and constrained within a frame, such as the screen bezel, from d..
- Interactions
- Pathway #10: Smart hardware additions
- Pathway #13: Quiet design
- Pathway #2: Multi-screens from a single device
Blending mechanical movement and digital awareness
Pixel Track from Berg on Vimeo.
Continuing the MEX series examining interactions, we look at Berg’s Pixel Track as an example of using..
Content is not community
Owning and publishing a title is different from the Flipboard-generation of snacking on information consumption. It requires the creat..
Multi-touchpoint experiences evolve from data sharing to seamless interactions
Multi-touchpoint experience design is evolving from simple background data sharing to seamless interactions. For instance, swiping to unlo..
Failing to engage users through NFC, QR & SMS
What’s wrong in the photo above?
To provide some context, it is a scene I encountered on a train journey in the UK, where there was..