Pathway #3: Multi-person simultaneous UIs

User story: the daughters, Minecraft and aeroplane mode

British children are enjoying their half-term holiday this week. Without the school run, the roads are quieter in the mornings.…

11 years ago

Effective cross-modal input pairings

Cross-modal input thrives when discrete and continuous modes are paired. For instance, precise touchscreen input and the analogue feel of…

12 years ago

Pinch: a lovely little multi-device interaction

Sony's MWC booth features a number of prize winners from their recent multi screen competition. One of my favourites was…

14 years ago

MEX Sessions: Kate Ho on simultaneous multi-person user interfaces

Kate Ho spoke at MEX in September 2012 on simultaneous multi-person user interfaces (SMUIs), a topic she pioneered at MEX…

14 years ago

Mobile user experience tales of 2012

Are you sitting comfortably? Then I'll begin. Strip away the hype and the last twelve months in mobile is a…

14 years ago

Concurrent usage

Designing for a single user at any one time has been a tenant of digital interface design since the first…

14 years ago