Pathway #9: Audible dimension

5 point plan for using artificial limitations to improve experience design

Which assumptions have become the static furniture of your brain's design studio? Smartphones, perhaps? When was the last time you…

9 years ago

Design Talk 39. Gregg Vanderheiden, Global Public Inclusive Infrastructure

Gregg Vanderheiden talks to Marek Pawlowski about the Global Public Inclusive Infrastructure (GPii) - a multi-partner, multi-country effort to ensure technology…

9 years ago

Imagining a sense for others

Memory Tapes is a BBC Radio 6 segment, hosted by Lauren Laverne, where she asks listeners to share the story…

9 years ago

User story: the BBQ and the errant butler

Part of MEX User Stories, an ongoing series of tales about digital user experience in the real world. Alexa, it seems, can…

9 years ago

UX risks in Google’s new multi-touchpoint visual responses

Google Home, the speaker embedded with the company's voice assistant, will soon be able to display results on nearby TVs…

9 years ago

The multi-sensory experience design of a Harley

Part of MEX Inspirations, an ongoing series exploring tangents and their relationship to better experience design. When asked about Harley Davidson's…

9 years ago

Expand the interaction canvas across the device

Consider the entire device as a potential interaction canvas Lights, speakers and ports can be repurposed to provide interaction beyond…

9 years ago

Video: David Mingay & Sam Livingstone’s #mexsession re-imagining automotive UI

David Mingay & Sam Livingstone share lessons from a collaboration which tapped Car Design Research's automotive industry insight and Ustwo's…

9 years ago