Multi-sensory UIs need multi-sensory designers
Until recently, design focus has been primarily on screen-based experiences. But there is a growing distemper with this ‘pictures under gl..
100 years of slate-itude
The silhouette of mobile devices has firmly homogenised around the anonymous rectangle. Our fond memories of clamshells, spring-loaded..
My first Mobile World Congress
When the flight attendant requested that all electronic equipment be switched off, it was like that scene from Mad Max where Mel Gibson is..
Spotify for 3D designs
Everyone’s favourite futuristic technology, 3D printing, finally looks like it could become a mainstream reality. Fabulonia, an Estonian s..
Sensor overload
I’ve just been speaking to the guys at InvenSense about some of the sensors that they’re working on. This prototype watch makes Nike’s..
- General
- MWC 2013
- Pathway #2: Multi-screens from a single device
- Pathway #3: Multi-person simultaneous UIs
Pinch: a lovely little multi-device interaction
Sony’s MWC booth features a number of prize winners from their recent multi screen competition. One of my favourites was a simple gest..
Emotional connections between products and services
Many consumer device manufacturers are shifting towards an integrated product-service approach. But it seems to me that all the excitement..
A failure of insight?
An abundance of research tools and techniques enables design teams to understand the most complex of consumer needs. Yet so many apps and ..