Pathway #3: Multi-person simultaneous UIs
CategoryDesign Talk 68. The future is in the air; Mark Rolston, co-founder, argodesign
Mark Rolston is working on the future, from mixed reality delivered via digital eyewear for the likes of Magic Leap, to experimental projects exploring how projected interfaces might materialise in the physical world. Mark talks to MEX founder Mar…
Clarity, with hindsight: the pixel-dense world of the Surface Hub 2
When Microsoft’s Surface Hub 2 ships in 2019, it will hold the possibility of engaging a 200+ inch touchscreen, with a resolution in excess of 15360 x 2160 pixels. For comparison, that’s about 9 times the number of pixels found on Apple’s iPad Pro…
Design Talk 38. Tim Burrell-Saward; designing hybrid physical / digital experiences
Tim Burrell-Saward is working at the frontier of experience design, where the digital and physical dimensions combine in surprising, delightful ways. In this conversation with MEX founder Marek Pawlowski, Tim talks about his journey from lighting …
Experience design projected free of the frame
Display size governs the physical form factor of mobile devices and, by extension, determines the user experience. If the display could be freed from the confines of the physical frame – typically a rectangular canvas like a smartphone or tablet -…
Ken Willes #mexsession on cross-modal digital experience design
Ken Willes talks about the complexity of designing cross-modal digital experiences, offering use cases and practical advice in this 30 minute talk. He draws on a wealth of experience in the sector to go in-depth, looking at how complexity increase…
Video: Arun Vasudeva’s #mexsession on building multiple experiences within content consumption
As media evolves into a changing, dynamic entity accessed from numerous different touchpoints, the challenges of experience design multiply. Arun Vasudeva’s session draws on his experimental work with one of the world…
Design Talk 28. Roger Andersson Reimer, co-founder, TOPP; multi-touchpoint design
Roger Andersson Reimer, co-founder and UX Director of Swedish design agency TOPP, talks to Marek Pawlowski, founder of MEX, about multi-touchpoint experience design. The discussion includes TOPP’s emergence from the history of TAT and Blackberry, …
Sennep’s playful exploration of digital design materials
Part of a new MEX series highlighting compelling case studies which catch our eye. Follow @mexfeed or by signing-up for the weekly email newsletter.
Seeds is where design agency Sennep experiments with digital materials, from animated typograp…